var __renderjsModules={}; __renderjsModules["0db65775"] = (() => { var __defProp = Object.defineProperty; var __getOwnPropDesc = Object.getOwnPropertyDescriptor; var __getOwnPropNames = Object.getOwnPropertyNames; var __hasOwnProp = Object.prototype.hasOwnProperty; var __export = (target, all) => { for (var name in all) __defProp(target, name, { get: all[name], enumerable: true }); }; var __copyProps = (to, from, except, desc) => { if (from && typeof from === "object" || typeof from === "function") { for (let key of __getOwnPropNames(from)) if (!__hasOwnProp.call(to, key) && key !== except) __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); } return to; }; var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); // var stdin_exports = {}; __export(stdin_exports, { default: () => stdin_default }); // node_modules/.pnpm/@dcloudio+uni-ui@1.4.23/node_modules/@dcloudio/uni-ui/lib/uni-swipe-action-item/render.js var MIN_DISTANCE = 10; var render_default = { showWatch(newVal, oldVal, ownerInstance, instance, self) { var state = self.state; var $el = ownerInstance.$el || ownerInstance.$vm && ownerInstance.$vm.$el; if (!$el) return; this.getDom(instance, ownerInstance, self); if (newVal && newVal !== "none") { this.openState(newVal, instance, ownerInstance, self); return; } if (state.left) { this.openState("none", instance, ownerInstance, self); } this.resetTouchStatus(instance, self); }, /** * 开始触摸操作 * @param {Object} e * @param {Object} ins */ touchstart(e, ownerInstance, self) { let instance = e.instance; let disabled = instance.getDataset().disabled; let state = self.state; this.getDom(instance, ownerInstance, self); disabled = this.getDisabledType(disabled); if (disabled) return; instance.requestAnimationFrame(function() { instance.removeClass("ani"); ownerInstance.callMethod("closeSwipe"); }); state.x = state.left || 0; this.stopTouchStart(e, ownerInstance, self); }, /** * 开始滑动操作 * @param {Object} e * @param {Object} ownerInstance */ touchmove(e, ownerInstance, self) { let instance = e.instance; if (!instance) return; let disabled = instance.getDataset().disabled; let state = self.state; disabled = this.getDisabledType(disabled); if (disabled) return; this.stopTouchMove(e, self); if (state.direction !== "horizontal") { return; } if (e.preventDefault) { e.preventDefault(); } let x = state.x + state.deltaX; this.move(x, instance, ownerInstance, self); }, /** * 结束触摸操作 * @param {Object} e * @param {Object} ownerInstance */ touchend(e, ownerInstance, self) { let instance = e.instance; let disabled = instance.getDataset().disabled; let state = self.state; disabled = this.getDisabledType(disabled); if (disabled) return; this.moveDirection(state.left, instance, ownerInstance, self); }, /** * 设置移动距离 * @param {Object} value * @param {Object} instance * @param {Object} ownerInstance */ move(value, instance, ownerInstance, self) { value = value || 0; let state = self.state; let leftWidth = state.leftWidth; let rightWidth = state.rightWidth; state.left = this.range(value, -rightWidth, leftWidth); instance.requestAnimationFrame(function() { instance.setStyle({ transform: "translateX(" + state.left + "px)", "-webkit-transform": "translateX(" + state.left + "px)" }); }); }, /** * 获取元素信息 * @param {Object} instance * @param {Object} ownerInstance */ getDom(instance, ownerInstance, self) { var state = self.state; var $el = ownerInstance.$el || ownerInstance.$vm && ownerInstance.$vm.$el; var leftDom = $el.querySelector(".button-group--left"); var rightDom = $el.querySelector(".button-group--right"); state.leftWidth = leftDom.offsetWidth || 0; state.rightWidth = rightDom.offsetWidth || 0; state.threshold = instance.getDataset().threshold; }, getDisabledType(value) { return (typeof value === "string" ? JSON.parse(value) : value) || false; }, /** * 获取范围 * @param {Object} num * @param {Object} min * @param {Object} max */ range(num, min, max) { return Math.min(Math.max(num, min), max); }, /** * 移动方向判断 * @param {Object} left * @param {Object} value * @param {Object} ownerInstance * @param {Object} ins */ moveDirection(left, ins, ownerInstance, self) { var state = self.state; var threshold = state.threshold; var position = state.position; var isopen = state.isopen || "none"; var leftWidth = state.leftWidth; var rightWidth = state.rightWidth; if (state.deltaX === 0) { this.openState("none", ins, ownerInstance, self); return; } if (isopen === "none" && rightWidth > 0 && -left > threshold || isopen !== "none" && rightWidth > 0 && rightWidth + left < threshold) { this.openState("right", ins, ownerInstance, self); } else if (isopen === "none" && leftWidth > 0 && left > threshold || isopen !== "none" && leftWidth > 0 && leftWidth - left < threshold) { this.openState("left", ins, ownerInstance, self); } else { this.openState("none", ins, ownerInstance, self); } }, /** * 开启状态 * @param {Boolean} type * @param {Object} ins * @param {Object} ownerInstance */ openState(type, ins, ownerInstance, self) { let state = self.state; let leftWidth = state.leftWidth; let rightWidth = state.rightWidth; let left = ""; state.isopen = state.isopen ? state.isopen : "none"; switch (type) { case "left": left = leftWidth; break; case "right": left = -rightWidth; break; default: left = 0; } if (state.isopen !== type) { state.throttle = true; ownerInstance.callMethod("change", { open: type }); } state.isopen = type; ins.requestAnimationFrame(() => { ins.addClass("ani"); this.move(left, ins, ownerInstance, self); }); }, getDirection(x, y) { if (x > y && x > MIN_DISTANCE) { return "horizontal"; } if (y > x && y > MIN_DISTANCE) { return "vertical"; } return ""; }, /** * 重置滑动状态 * @param {Object} event */ resetTouchStatus(instance, self) { let state = self.state; state.direction = ""; state.deltaX = 0; state.deltaY = 0; state.offsetX = 0; state.offsetY = 0; }, /** * 设置滑动开始位置 * @param {Object} event */ stopTouchStart(event, ownerInstance, self) { let instance = event.instance; let state = self.state; this.resetTouchStatus(instance, self); var touch = event.touches[0]; state.startX = touch.clientX; state.startY = touch.clientY; }, /** * 滑动中,是否禁止打开 * @param {Object} event */ stopTouchMove(event, self) { let instance = event.instance; let state = self.state; let touch = event.touches[0]; state.deltaX = touch.clientX - state.startX; state.deltaY = touch.clientY - state.startY; state.offsetY = Math.abs(state.deltaY); state.offsetX = Math.abs(state.deltaX); state.direction = state.direction || this.getDirection(state.offsetX, state.offsetY); } }; // var stdin_default = { mounted(e, ins, owner) { this.state = {}; }, methods: { showWatch(newVal, oldVal, ownerInstance, instance) { render_default.showWatch(newVal, oldVal, ownerInstance, instance, this); }, touchstart(e, ownerInstance) { render_default.touchstart(e, ownerInstance, this); }, touchmove(e, ownerInstance) { render_default.touchmove(e, ownerInstance, this); }, touchend(e, ownerInstance) { render_default.touchend(e, ownerInstance, this); } } }; return __toCommonJS(stdin_exports); })();